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Cave Assailant Pt. 2

October 24th, 2012, 8:07 am

Average Rating: 5.00
...and on this page I'm getting less owned.
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Author's Comments:

Reply Ink_wolf, October 24th, 2012, 8:14 am

...and page 2. Flashy effects are awesome to behold and an energy blast is impressive, but I subscribe to the school of thought that one should conserve their energy in a fight and make every move with efficiency in mind. That said, overkill is completely necessary: if there is no body he isn't dead.

Reply Advertisement, December 12th, 2017, 7:15 pm

User's Comments:

Reply SnowTheHedgehog, October 24th, 2012, 3:46 pm

I agree with your opinion. If you go in a fight into the fullest, you should consider first whether you can bear your power output for longer than your opponent. That's because I make Snow perform his actions always with the support of the lever laws. This saves a lot of power.

However, combat tactics aside for once, let it be said that I really like your spriting style! Admittedly, the background is a little too dark for my tastes, but the blurs and moves are really awesome. Not to mention the Gizoid's (and your (in some panels)) glowing eyes, they really give me goosebumps...

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